While reviewing some of my past creative work today, I came across a game design document I wrote in 2009.
I was still a student, and the contest was a limited-time entry only. With just a few days before the deadline, I brainstormed what I thought would be a fascinating game and digital world. A large part of this document relies on technology that isn’t quite there yet. (Think back to how much less-there the technology was four years ago!)
In designing Paper Planes, a Massive Online Community of digital origami, I combined three things: digital technology just beyond our reach, the infinite creativity of the human mind, and origami, which fascinated me as a child. Consider the artistic landscape – if there were no limitations to digital folding or paper craftsmanship, what could you create? (more…)